The Cult of the Starsisters: Morality

Morality, as taught by the Cult, provides another strong and insidious element of control over the population.  It is also another outrageous self-contradiction:  it is simultaneously presented as both completely relative and absolutely binding.

In general, from my observations as I traveled through Nightfall, the Cult focuses on tearing down any and all belief in the existence of right and wrong in the young, whether inherent to their nature or taught by the remnants of older views.  They do this by gradually exposing children to more and more brutal rituals, such as the murderous feasting that always accompanies Hai’Lyn’s Night in the evening of the year.  Over time, people lose all practical sense of conscience, and will do anything the Cult dictates, even killing their own family members.  This results in “citizens” who not only accept atrocities without question, but they willingly participate in them in the hope of a reward–usually food or some other pleasure.

As people grow older, the Cult gradually begins to emphasize its own absolute form of morality to which it demands complete and immediate obedience–the first and foremost dictum of which is absolute faithfulness to the whims of the starsisters and the edicts of Nightfall.  Over time, with all vestiges of good moral sense forcibly burned out of them, young women and men move from simply accepting the atrocities of Nightfall to believing them to be completely and totally right, normal, and just.

It is brilliant really:  Whenever someone begins to feel a twinge of conscience about something she is being made to do, she is immediately “reminded” that there is no such thing as right and wrong (if that doesn’t work, torture and deprivation are usually effective). At the same time, they are to treat Nightfall’s own twisted system of morality as if it were absolute and unquestionable, keeping them away from asking questions the Cult dislikes.

From my observations as I traveled the realm of Nightfall, the teaching of morality is somewhat contingent upon social class and standing.  With anyone with a weapon and the ability to use it–the yaoban or the army, for instance–a much heavier emphasis is laid on absolute obedience.  For some of the peasants, moral teaching stops with the first stage.  The Cult generally grinds the lowest classes down into an exhausted haze:  Willing to accept anything as long as it gives them a decent chance at a full belly and a whole night’s rest.

There are of course many in the former Empire of the Sun who cling to the old ways, the truth, and a belief in actual right and wrong, but they are becoming fewer and fewer.  Some are quite adept at subverting the system, but most live in mortal terror of discovery.

The Cult of the Starsisters: Religious Nature

The Cult of the Starsisters will also take a large number of entries.  Perhaps I will collect them all together in the editing process before the final submission of my report, perhaps I will just index them.    The Cult is a strange mix of self-serving contradictions.  It is a non-religious religion that the starsisters have built up around themselves and are using to slowly focus succeeding generations to idolize their rulers for the very crimes the people should hate them for.

It teaches that there is no God (or gods).  In the place of a higher power, the starsisters place the government of Nightfall itself–the state–which is the embodiment of the ideal of their “mother,”  Hai’Lyn.  While this is obviously a claim to be completely secular, from what I have been able to discern, the Cult acts and believes in all ways as one would expect a radical sect of religious believers.  While they claim that there are no gods, no personal being to worship, they manifestly and maniacally worship Nightfall and the starsisters themselves.

I find this doubly ironic, since the starsisters are manifestly of the same “stuff” the gods of old seemed to be made of.  But they aren’t supposed to talk about that–more on their views of reason and rationalism later.

While this sounds like a laughable combination, it is really a very effective means of control.  The Cult’s followers hold it in complete, mystical awe while at the same time disdaining all other religious claims.  Why?  Simply because the other religions, whose moral systems might reveal the starsisters for the monsters they are, are “religious” and the Cult’s beliefs are somehow “rational.”  Believers therefore hold the Cult to a completely different, naive standard of evidence that their own religion–for that is what it is–cannot itself meet.

The Twilight of Nightfall

The Twilight:  It is a topic that I will need to revisit several times before I can even begin to do it justice.  I don’t know that I can ever really succeed.  The Twilight of  Nightfall is like nothing the world of Khumkato has ever seen.  It defies all natural law.  It is intangible, overpowering, sinister, and unstoppable.  And I do not impress easily.

The Twilight is some form of perpetual, creeping night that devours all natural light with which it comes into contact.  It seems to be centered on the towers that the starsisters create in the various parts of Nightfall, most strongly around the towers the sisters themselves occupy.  I would try to say that the towers “generate” the Twilight, but how do you create nothingness?  It is as if there is a massive hole pierced through the daylight, revealing the perpetual nighttime of the darkspace beyond.  In the locations where it is “thickest” (I must find a better word for it) it is just as if you were walking through a cold moonless night, staring up through the murky blackness toward strange constellations, even if you know that only a few miles away, it is a completely warm and sunny day.

Traveling into any one of the cities is an unnerving prospect as one passes through the edges of the Twilight into its heart.  The sky seems to “set” as it would during a normal night, no matter what time of day it is.  The idea of “geographical” night takes some work to adjust to.  If one approaches at night, one can pass entirely inside its borders without ever realizing there was a transition.  

The Twilight is at times beautiful and is always mysterious.  There is something comforting in it–at the beginning at least–the feeling of absolute solitude, privacy, and protection.  Therein lies its greatest danger.  The Twilight is also patient.  It corrupts its victims slowly, so slowly that most do not even know that they are changing.  Animals are warped into disfigured shadows of their former selves.  The only plants that seem to thrive are kinds of moss and lichen alien to Khumkato, some of which grow to be the size of large trees and reproduce at an alarming rate.  The people, too, gradually fade from their normal honey brown skin tone to a pale, sickly white.  Left untreated, their bodies become hunched, lean, and used up.  They come to hate the sun and believe it to be deadly to them.  Their diet changes from healthy foods to the mosses and lichens, and some have even been know to resort to cannibalism.

Only regular participation in the rituals of the Cult of the Starsisters seems to affect the transformation, allowing the people living in the Twilight to maintain a semblance of humanity–those who display the most radical devotion to the sisters seem to suffer the least.

I do not  know whether starsisters are the cause of Twilight or if they simply feed off of it.  Perhaps it is both.  They are extending it, however.  As they use up one husk body after another, they push the boundaries of the Twilight farther and farther by ensconcing husks in smaller towers on the borders of their realm.  More than half the continent now lies in the perpetual darkness of Nightfall, while the starsisters exploit the rest to supply food for the large portions of the population (and their thrall armies) that still depend on human food.  This is a slow way to conquer a world, but the Twilight is irresistible, and immortals can afford to be patient.

The Starsisters

The seven starsisters, under their mother Hai’lyn, are the ruling powers behind the nation of Nightfall and the center of the Cult of the Starsisters to which all are forced to pay homage.  They are incredibly powerful mystical beings that, according to the peasants’ legends, descended to our world of Khumkato from the outer darkness more than seven generations ago. They are said to be the living representations of the stars in the constellation of the serpent, where Hai’lyn allegedly resides.  While no one has ever seen their mother and some doubt her existence, the sisters are clearly very real and their strength grows steadily with the corruption they spread.  They are subduing this entire continent.

While I know that there are seven sisters, I have only been able to identify and locate five of them in the portions of Nightfall that are contained in the former Empire of the Sun.   (I would suggest that your majesty consider further expeditions to locate the remaining two.)  They are   Anhilisha, Anhilynya, Anhilerya, Anhilysha, and Anhilarya.   Apparently Hai’lyn likes to do things in groups and isn’t very creative with her naming.  Each of the starsisters will be treated to a separate entry in this compendium as I compile information on them.

From what I have been able to ascertain, the starsisters are not physical/corporeal in any real sense of the word.  They are very powerful spirits of some kind, and they possess the bodies of mortals to interact with and rule their physical realms here on Khumkato.  Their energies burn through the individual’s body, leaving behind a mindless husk that obeys their commands and seems to be able to manipulate the darkness of the twilight.  Thus the twilight is spread and maintained, even in places where the starsisters are not present.  I have seen one of Anhilisha’s ceremonies of transition.  It was…disturbing.

Each of the starsisters maintains control of a different section of Nightfall, living in a tower that burns with a brilliant white light at it’s peak.  Usually, the tower sits at the center of their ever-expanding district, and they sometimes have constructed newer abodes as the center of their twilight shifts and moves with time.  They are nearly always to be found in the darkest parts where the destruction of the corruption is at its worst.  Their cities all have grandiose, almost ceremonial, names such as the “City of Glorious Twilight,” the seat of Anhilisha’s district.  While marvels of engineering and planning at their center, the cities’ outer regions are dirty and chaotic.  They are universally dangerous places to be no matter where you happen to be inside them, and the mara haunt the grounds surrounding the towers.

The starsisters are very different from one another in terms of personality and style of rule, though they all share a love for cruelty, sadism, and murder.